Inventory

All equipment and conditions are stored in one of ten Inventory slots: a backpack with six slots, one slot for each hand and two slots for the upper body (belt, chest, etc.).

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Conditions

Conditions are negative effects on your delver. Conditions must be placed in an inventory slot. Some also have additional effects. Conditions can only be removed from your delver’s inventory by meeting their clear condition — usually a long or full rest or by activating a Bond.

Usage

All items have three usage dots (except for Heavy Armour which has 6, and Spells and Magic Swords which do not mark usage). When all three dots are marked on an item, it is depleted or destroyed.

Note

Usage dots can be cleared from weapons/armour for 1% of the original upkeep level cost per dot cleared.